Patch 3.1 hunter specs




















Garrosh says: I want to see this dwarf. Thrall says: Garrosh! Garrosh says: To see the fear in his eyes,then we'll know if he's telling the truth. Jaina Proudmoore says: No no wait! Rhonin says: We're going to need all the help we can get if we are Jaina Proudmoore says: Thrall! Varian says: What?! What are they doing here?

Rhonin says: Let me explain! Come then dog! Jaina Proudmoore says: Stop it! Rhonin says: We have all lost a great deal in this conflict but we stand to lose everything if we do not stop fighting and work together. Garrosh says: A true warchief would never partner with cowards.

I'm done with your Horde may this death god take you all. Thrall says: You disappoint me Garrosh. Garrosh says: Ha. Rhonin says: Who will stand and face Yogg Saron? WoWWiki Explore. WoW info. Gathering Production Secondary. In addition to this new ability, we're going to see some changes to Kill Shot. Kill Shot will no longer have a minimum range, meaning it will be effective within melee range of your target.

This change will be particularly great for PvP hunters trying to finish off an opponent you're having trouble kiting, and PvE hunters will also appreciate the increased flexibility.

Also, the cooldown on Disengage is getting a minor increase, from 25 seconds to 30 seconds. Glyphs First, lets start with some new glyphs that will be available to us come patch day. Glyph of Chimera Shot will reduce the cooldown of Chimera Shot by 1 second.

This glyph will be nothing earth-shattering, so you can probably overlook it especially if you have Glyph of Serpent Sting to increase your sting's duration meaning you won't need Chimera Shot so soon to refresh it. With the changes to T. Glyph of Kill Shot will reduce the cooldown of Kill Shot by 6 seconds. This new glyph will probably not be all that helpful to PvP hunters, but PvE hunters whittling away at a boss will find it helpful to get in an extra Kill Shot or two before its time to collect loot.

Glyph of Explosive Trap will give your Explosive Trap damage the ability to critically hit; however, this trap is so seldom used in practical game play that the usefulness of this glyph is questionable. WoW info. Gathering Production Secondary. Allied races. Useful macros What are addons? More WoW info. Events Ongoing Seasonal Micro-holidays World. Instances Raids Scenarios Sanctuaries Worlds. Movie info. Explore Wikis Community Central. Register Don't have an account?

Dual Talent Specialization. Edit this page. History Talk The subject of this article was removed from World of Warcraft after the Legion invaded Azeroth. The in-game information in this article is kept purely for historical purposes and may not need to remain under any other categories. This specialization grants the pet a passive ability and an active ability:. Prior to Battle for Azeroth , pet specialization could be changed after taming, and it had a more profound effect on a pet's role in combat.

Cunning pets, for example, did less damage than Ferocity pets but offered a variety of PvP -oriented abilities. Now, each specialization deals the same amount of damage, and the two spec-specific abilities are the only difference.

As of patch 9. Only Class Trial characters and allied races receive a starter pet upon creation. Class Trial hunter characters start with a brown-and-gray classic worg.

Its internal name is Generic Hunter Pet. Allied race characters, on the other hand, begin with a pet specific to their race. Although the pets shown for some races on the character creation screen were changed in patch 9.

Other pets can be obtained once a hunter gains the [ Tame Beast ] ability at level 5. Tame Beast can only be used on beasts and mechanical beasts at or below the hunter's level. During the taming process, the hunter cannot perform any other actions without canceling. The taming process takes 6 seconds; its cast time is not pushed back by damage taken, but it can be interrupted.

If the hunter loses aggro to another player, the tame will fail. Note that not all beasts can be tamed. Only specific species are tameable, and even among those species, some rare individuals and quest mobs may be immune to taming. Other species are tameable only by Beast Mastery hunters, who gain the [ Exotic Beasts ] passive at level Critters are never tameable, even beast-sized ones such as deer or giraffes.

See list of pet families for information on what species can be tamed. Hunter characters who start on Exile's Reach get to tame a pet specific to their race, similar to a starter pet.

The beast is first seen as an NPC on the Alliance or Horde ship, then it disappears until [] Hunting the Stalker later in the storyline. In the next quest, [] The Art of Taming , the hunter is allowed to tame it. Taming challenges allow hunters to tame beasts, but with more of a challenge, often requiring special tactics not required for normal pets. The following beasts offer these challenges:. A different type of challenge was introduced in Mists of Pandaria , where the following beasts would be hidden and hard to see tracks had to be followed in order to find the invisible beasts.

Only [ Flare ] would reveal the following:. A hidden quest and a dropped item help you tame two challenging beasts in Warlords of Draenor including:. It's a convenient way to minimize downtime between fights since it heals instantly and for much more than [ Mend Pet ].

By default, pets will begin with a basic name—generally the name of their pet family, such as "Bear" or "Cat". Hunters can replace this with a custom name by right-clicking on the pet's portrait and selecting "Rename" from the menu.



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